Midnight Gallery
MIDNIGHT GALLERY is a 2D platformer with puzzle elements, where you take on the role of Kassia, a brave and skilled adventurer willing to push the boundaries of the known world. With unparalleled dexterity and an insatiable curiosity, Kassia ventures into the darkest and most mysterious corners of history—places few dare to enter. Her mission is to discover and recover ancient treasures, forgotten artifacts, and priceless relics, all to enrich a museum that relies on these objects to preserve humanity's legacy. Throughout her expeditions, Kassia will face constant challenges, riddles, and dangers that will test both her physical and mental abilities.
CONTROLS:
Jump: Press "Espace"
Double Jump: While the player is in the air, press again the jump button.
Move: Press "A, D"
Dash: While moving, press "Shift"
Interact: Press "E"
Close Menu: Press "P"
Open Menu: Press "P"
Shovel hit: Press "Left mouse button"
Flashlight attack: Press "Right mouse button"
To see underneath, press "S"
CHEAT CODE: A secret code that make the game easier; 1 step left, 1 step right, repeat, flash, hit, jump.
The Project on GitHub: IES-Rafael-Alberti/GameOff2024KarambitStudios
CREDITS
- Mario Valverde Berenjeno - Producer
- Juan Manuel Navarro Muriel - Designer
- Diego Gutiérrez Vázquez - Designer
- Antonio Cano Ribeiro - Artist 2D
- Esther Nieto Medina - Artist 2D
- José Antonio Pérez - Programmer
- Alejandro Cancelo Hurtado - Programmer
Special thanks to Josh (Wing Zero) - Music
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | KarambitStudios, PtoDraKo13, marioValverde, Jpergon251, dieguga07, Alecan67, wingzeromusic, Ancarix |
Genre | Platformer, Adventure, Puzzle |
Made with | Godot |
Tags | Godot, Pixel Art, secrets |
Development log
- Midnight Gallery Devlog51 days ago
Comments
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Pretty amusing game! I love the way it encourages the player to keep trying to get his objective, making it easy to spend long times concentrated on it and entertained.
Some things I would personally include so as to improving the experience:
-Some kind of panoramic view that allows the player to see further, as it sometimes gets bothering not knowing where to jump. As a suggestion, it could be included as another ability to be gathered in game.
-To give any utility to the coins/points earned in game, such as buying customizing items and/or abilities. That way, the player would rather try to take all the coins instead of just passing by to complete the game.
It looks so good! Waiting for the final version.